Showing posts with label BAPF. Show all posts
Showing posts with label BAPF. Show all posts

Wednesday, June 15, 2016

Interview With A Playwright: Jonathan Spector

Preparations for the 2016 Bay Area Playwrights Festival continue with a fresh set of new plays still in development. Our next interview is with playwright Jonathan Spector. We were fortunate enough to be able to ask him some questions about his hilarious (and at times disturbing) play Good, Better, Best, Bested about war, intimacy, and cultural consumption:



BAPF:  You mentioned in a previous interview that the setting of Las Vegas appealed to you because it was an entire city built to encourage people to only care about their own pleasure in the present moment. What drew you to exploring individualized experience in contrast tocollective experience?  

JS: I'm interested in how we as individuals respond to large scale events that don't affect our lives directly. How much time do we or should we take out of our day to think about, or take some action towards, a tragedy involving people we don't know? The machinery of Vegas, built to part people from their money, works particularly hard to get you to privilege what is happening right now for you over anything else. 

BAPF: Additionally, the characters featured in this play are extremely
characteristic of what one assumes they will find in Las Vegas.
Theatrically, why might it be important for us to hear their opinions
about issues like foreign policy or global tragedy? 

JS: It's not. What's important, at least for the play, is less about
people expressing an opinion and more about them navigating an
experience.  

BAPF: Do you believe the responses in this play demonstrate a genuine
representation of our modern-day society when it comes to tragic
events?  

JS: I hope so. 

BAPF:  Thanks so much for talking to us! We look forward to seeing your play brought to life!

Tuesday, May 24, 2016

Interview with a Playwright: Walt McGough

Welcome to the 39th Annual Bay Area Playwrights Festival!  It's an exciting time: the plays and artistic teams are confirmed.  Auditions have begun. Event planning is underway.  We hope you will check our website and blog for updates, latest backstage news and added special events throughout the festival. 

We will be posting a series of interviews in the weeks leading up to the festival from this year's talented playwrights. Walt McGough, whose timely Non-Player Character lays bare the darker side of gaming, was the first to sit down with us.

BAPF: What drew you to explore the world of gaming and its culture? 

Walt McGough: I've been a pretty avid gamer for just about my whole life; I'm pretty sure that I can still play Mega Man 2 just by sense memory alone. Games have always been one of the major ways that I unwind in what little down-time I have. I'm a particular fan of open world role-playing and strategy games, which is a problem because I tend to have a pretty addictive personality and so when I start a game with too many things to explore, I'm in constant danger of just disappearing down the rabbit hole completely and never resurfacing. (The closest I've come so far was the year that I spent living by myself in Chicago, with an original Xbox, a copy of the Elder Scrolls game Morrowind, and a cheap Chinese restaurant right across the alleyway from my apartment. It...wasn't pretty.)


As far as gaming culture is concerned, I've always followed it avidly, but from a bit of a tangential position. A combination of personal finance limitations and parents who actually wanted me to see the sun occasionally when I was growing up meant that I never had the most up-to-date gaming consoles or computers, and so I had to spend a lot of time playing games that were a couple years out-of-date. When new ones that I was excited about would come out, I would play them at my friends' houses, or (and I actually did do this) force my friends to describe them to me, at length, with much detail. My inability to play most games when they came out didn't stop me from staying up-to-the-minute on all of the various news and developments and new releases, and that's continued into my adult life even though I still have to be very choosy about the games that I spend my time with. I've spent a lot of time learning and reading about games that I'll never actually get to play, covetously. It's my own special brand of masochism, I guess.

As far as what made me want to address gaming and games culture in a play...I tend to play around a fair amount with genres of all kinds in my plays. I have a comic book-style play, and a spy play, and a post-apocalypse play, etc. It's never a really conscious decision to write things that way, but given my interest base and my desire to play around with what's possible theatrically, it just kind of pans out.

So I'd been thinking for a while about what a play about video games could look like on stage, and then gaming had a sort of cultural flashpoint moment a few years back, with the #gamergate "movement" flaring up and exposing a lot of the massive obstacles that women in the games industry and gaming culture face on a daily basis. It's really not much different at its core than the issues women and minorities face all over in society, but when it happens in the sphere of gaming culture it tends to mostly happen online, which means there's no real filter and there's a lot more...I guess "passion," would be the word? No, wait. Not passion. "Awfulness." That's a better word.

Anyway, when GamerGate was really heating up, I just remember being riveted to my computer, following the whole horrific mess of it all, and feeling like it was finally time to write a play about video games, because I finally knew what the conversation I wanted to have about them was. I wanted to talk to audiences about the very real and pertinent cultural issues that are present in the world of video games, but also show them why so many people from all different walks of life love games to start with, and want to fix them.

BAPF: In gamer parlance, non-player characters can be unknown or an "agent" in the game. Did this "otherness" 

​ resonate for you?

WM: Hoo boy, did it ever. The fascinating thing about games culture is that it's always been viewed (and continues to be viewed, by many) as a sort of monolithic thing: awkward white guys between the ages of 12 and 30, sitting in their mothers' basements and doing nothing but play the newest games.

But that mental picture ignores the fact that, especially in recent years, the field of gaming has become filled with an almost infinite diversity of narrative approaches, styles, and agendas, and there are just as many different people playing video games now as there are games for them to play. That's just about always been true, of course, but the more stereotypical, Platonic ideal of the "gamer" is the demographic that most mainstream games have been pitched to for decades. So for a lot of people who don't fit that mold, whether due to their gender, or their race, or any other number of reasons, there's a sense that you're being forced to look at this thing that you love through a glass window: you're not actually allowed to consider yourself a part of it.

I can't imagine how dispiriting that experience must get sometimes, for someone who loves games but finds themselves not allowed to claim it as a part of their identity. (I mean that literally: I can't imagine it. I'm a straight white guy. Every mainstream thing has been made for me pretty much my whole life, and I can identify with it as I see fit. I'm very much ready for that to stop, because it's boring as hell.)

The trouble really arises when you factor in that gaming is pretty much the only art form that actually started off as a competitive medium. The only reason that Jumpman is rescuing a princess from a gorilla in Donkey Kong is because the programmers needed a thing for players to look at while they scored points. The stories serve the competition, and the medium is the message, and so for a lot of people who play games, there is no "gaming culture" without a competitive drive. That can translate into a constant need to be THE BEST at everything about a game, from the playing of the game to the consumption of the game ("I'm gonna get the best version of this game and the best system to play it on and I'm gonna buy them all on the day they come out before anybody else and that means that I'm winning!!!!!"). For people with that mindset, the inclusion of more and different types of players and stories can be perceived as an honest-to-God threat, and that can cause some really ugly pushback. That fact was very much on my mind as I started in on writing the play, and it found its way into the title.

BAPF: NPCs are often defined as characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.  From a theatrical perspective, 

​how did this inform your approach?

WM: It really shaped the central conflict, I think: Katja (the main character) is an aspiring game designer, and has been deeply in love with gaming her whole life. During the course of the play, however, she finds herself pushed out to the periphery, and continually victimized by others simply for trying to claim an agency and control over her own story. She finds out that a lot of the people she interacts with don't actually view her as anything but a part of their own personal stories, and her struggle to fight back against that and claim her own, central role in her own life is the driving action of the play. Plus, a bunch of it is set inside of a video game, and so we get to see her cast spells and do badass spin-move attacks on fantasy monsters. So that's cool, too!

BAPF: You were quoted as saying "Realism, by and large, doesn’t exist. Nobody actually thinks they’re looking through the invisible wall of a house. This is a good thing, because it means you get to decide how the rules of your world work."

​ What did this mean for NPC specifically, and your work in general?

WM: I personally don't like writing plays that attempt to emulate or be super-true to reality in their style, because I just know that it's never going to work. Nobody thinks it's real, or that the events of a play are actually happening. You're not fooling anyone. The audience has already consciously decided to pretend that they're invisible while they watch your play. They're on board. So, to my mind, if they've already come that far, why not bring them a little bit farther, as well.

I'm a big fan of plays that invite the production team, directors, designers, and everybody else in on the world-building, and provide a lot of opportunities to create something new and fun and exciting that nobody's seen before. The specific style is always going to change to fit the story, because at the end of the day, that's all you're doing: you're telling a story with everybody involved all at once. It was easy to get that kind of imagination and sense of play into NPC, because video games inherently have that to start with, so it was really just a matter of figuring out what's possible and what isn't in a real, physical space. I'm sure that there's plenty of calibration left to do in rehearsal, so that I can really make sure I got the math right.

            BAPF: Walt, thank you so much!  This was fascinating.

Friday, February 6, 2015

Alumni News


Playwrights Foundation alumni are popping up everywhere! Check out some of what's happening this month:

                        


Julie Hébert

Julie Hébert's play Tree is running now through 
March 7 at the San Francisco Playhouse - it first debuted at the 2007 Bay Area Playwrights Festival!

"An unexpected knock at the door turns a family upside-down. In this story of beginnings and endings, betrayal and love, three generations twist and grow in astonishing ways. And where their roots meet may surprise you."

Learn more and purchase your tickets here!




Lauren Yee's Samsara opens Friday at Victory Gardens Theater - it first debuted at the 2012 Bay Area Playwrights Festival!
Lauren Yee


"Americans Katie and Craig are having a baby with Suraiya, a surrogate from India. As all three 'parents' anxiously await the baby’s due date, Katie and Suraiya are attacked by flights of their imagination."
See the world premier of Yee's new comedy from February 6 - March 8. Learn more and purchase your tickets here!

Want to see more Yee? Come to PF's April Rough Readings to see Yee's new play King of the Yees




Jackie Sibblies Drury

Jackie Sibblies Drury's play We Are Proud to Present... runs this Friday, February 7 - March 7 at Just Theater - it first debuted at the 2011 Bay Area Playwrights Festival!

"We Are Proud to Present...is a hilarious, imaginative and incendiary exploration of race, power and narrative in America. A play within a play, six idealistic young actors - three white and three black - attempt to create a theater piece about a little known genocide in the early 20th century."

Learn more and purchase your tickets here!






Anne Washburn
Anne Washburn's play Mr. Burns runs February 18 - March 15 at the American Conservatory Theater 

"In a post-apocalyptic Northern California, a group of strangers bond by recreating the infamous 'Cape Feare' episode of The Simpsons...An outrageous and enthusiastically acclaimed new comedy by Anne Washburn, Mr. Burns, a post-electric play is both a marvelous meta-tribute to the iconic first-family of contemporary pop-culture and a celebration of the power of generational storytelling." -New York Times

Learn more and purchase your tickets here!




Mike Lew

Mike Lew's new play Teenage Dick will be read on Monday February 9th at Roble Hall in Stanford University, and on Tuesday February 10th at The Tides Theatre in San Francisco

"A commission from The Apothetae, a new NYC theater company dedicated to illuminating "the disabled experience," Teenage Dick is a re-imagination of Richard III set in high school."

Learn more and reserve your tickets here!





Don Nguyen
Jonathan Spector
Don Nguyen's play Red Flamboyant will be read at Aurora Theatre's Global Age Project Readings on Monday, February 9th at 7:30pm

Jonathan Spector's play FTW will be read at Aurora Theatre's Global Age Project Readings on Monday, February 16th at 7:30pm




Alumni, do you have something you would like us to share? Send us a note at admin@playwrightsfoundation.org - we'd love to hear from you!

Wednesday, June 18, 2014

Interview with Phillip Howze, playwright of "abominable"


Welcome to the 37th Annual Bay Area Playwrights Festival! I'm Natasha, one of the interns at this year's festival, and I will be posting a series of interviews with the playwrights in the next few weeks leading up to the festival from our incredibly talented playwrights.

The plays have been chosen, the artistic team is being finalized, and everyone at Playwrights Foundation is working very hard to make this year's festival one of the best yet. Keep checking back with our blog to stay updated on backstage scoops and information on our engaging special events throughout the festival. 

I was fortunate to interview the brilliant Phillip Howze whose play abominable is really worth checking out. 

Phillip Howze
Natasha Brown: Thank you for letting me interview you. Let's kick things off! First question, is your style distinct or does it change depending on the play? 

Phillip Howze: With each play I’m becoming more aware of getting out of the way of the play and letting it be what it wants to be. The play is shapeless for a very long time. It takes a while to figure it out. Every play is different and it takes on the features and qualities that it intends itself to be.

NB: That makes sense. Are there any interesting stories about how this play came into being?

PH: I wrote the first draft of this play a couple of years ago, very quickly. It started as an exercise with a great professor of mine at Yale, Paula Vogel. She challenged us to write a play with a certain prompt and ingredients. Actually I’m not very good with authority so my first thought was “no!”, but eventually the idea became kind of freeing once I went with it. The draft changed dramatically over time. I’m really happy to work on it at the festival in its current state because I think that I’ve gotten to what is actually at the heart of this play.

NB: And we're happy to have you! Whilst reading your play, the hole reminded me of the digging of the hole in Suzan-Lori Park’s The America Play. I was excited to see the imagery again. The tone of this play, however, is different. What are you hoping to accomplish with the hole in your play?

PH: Of course Suzan-Lori is someone I love and admire. I think she describes that hole as a kind of metaphor for the history of America. Recently, in Florida all of these crazy sinkholes were opening up all over the place. My parents live there and I visit them and often think about that geological phenomenon. The hole in this play is likely more literal. But it is ambiguous whether the husband is digging himself into it or out of it. Of course anyone who sees it may project whatever they want onto it. I encourage that.

Suzan-Lori Parks
NB: You play around with the use of sound a lot in the play, whether it is through the blackout transitions or words being distorted in some way. The writing is also very lyrical. What do you want the audience to experience whilst watching your play in terms of the soundscapes?

PH: As a writer, I’m interested in the visual and aural landscape too. There is a lot in this play about listening versus hearing – the idea of something going in one ear and out the other. How does that information change on its route? How does your imagination change it? Everything goes through a filter and that filter is how we are interpreting or making meaning of the things we are engaging in. In part, I think the heightened speech and sound in the play reflects that disruption. 

NB: I agree. This play really highlights the economic strife of the family in very bleak and despairing ways. However, I’ve heard that you actually see the play more like a comedy. Could you tell me more about this?

PH: It’s strange because the story, though dark and eerie, is also incredibly funny. In life, we laugh to get through the hard moments. And I think that this family laughs a lot with each other, despite their circumstance. There might be a tragic framework, yes, but the characters don’t know that. They’re trying to have a good time together. For the spectator looking at it, it might seem abject but that’s only one half of the story. We can choose to laugh with them. In a lot of Shakespeare’s tragedies, there are flits of comedy throughout. A similar combination of light and dark are operating in this play. 

NB: Last question: whose work would you recommend for emerging writers to study?

PH: It’s important to read as much as you can. Read everything you can get your hands on. Never stop reading. Playwrights who have been meaningful to me over the years have been many, but especially the Classical writers. The Greeks. I love a lot of Shakespeare’s plays. But go to witness a lot of theatre too, because it will motivate the work that you’re making and it’s always been an important thing to me to be part of the community in that way. Get involved. Bear witness to things that are happening around you. And read the newspaper. Trying to stay informed about the world is a very important part of being a writer.

NB: Thanks, Phillip! 

The Bay Area Playwrights Festival gives voice to emerging and established playwrights who are pushing boundaries and have the potential to shape the future of American theater and culture. The festival runs from July 18-27. Click here for the calendar and special event details for the whole festival. abominable is showing on July 19th, 4pm and July 26th, 8pm. Get your tickets here!




Wednesday, July 10, 2013

The Comparables: Women in the Workplace.


When reading the plays for this year’s Bay Area Playwrights Festival, The Comparables by Laura Schellhardt resonated with me the most. As a feminist and a student of Sexuality and Gender Studies, this play brought up issues that I find important and are still relevant in our post-feminist world. But feminism is an ugly word today; synonymous with man haters or overactive activists. To me, feminism has always meant equality among the sexes and that is how I will be discussing it. While many women are climbing slowly up the business food chain, their male associates still far out number them. The most obvious example is the United States Senate where women make up only 19% of our country’s lawmakers. Women in some circumstances are still paid less than men with the same skill sets in the same line of work. Laura Schellhardt, the playwright, also commented on the few female playwrights being showcased in American theatre today. What this play displays is not how women are being held back by the oppressive patriarchy, but how women are held back by other women which I think is a new perspective to an old problem.

The Comparables focuses on three women who compete for power in their business of high-end real estate and offers three different views of how feminism and women function in the workplace. Bette, the oldest, is a self-made women in a man’s world. She has had to adapt to survive and as a result her behavior is almost masculine and competitive. Her second in command, Monica, has learned to rely on Bette and displays feminine characteristics. She relates mostly with women and uses emotion and compassion to make connections with others. Iris, on the other hand, enjoys the company of men. She uses her sexuality to her advantage to get ahead and strives for equality with (but not power over) her male cohorts. This pits different ideals of feminism against each other with laughs and the suspense of who will make it out on top. Should women be re-negotiating business on their own terms or sticking with how patriarchy has done it for the last millennium?  The Comparables plays with this question in tantalizing ways that will leave you craving to discuss.

Schellhardt has said her inspiration for The Comparables stems from a conversation about the wage gap and what women specifically are doing to hinder the advancement of gender equality. Tennessee congresswoman Marsha Blackburn stated in early June of this year that women do not want equal pay laws saying that “I’ve always said that I didn’t want to be given a job because I was a female, I wanted it because I was the most well-qualified person for the job.” While I think most women can agree that they want to be hired because they are the best person for the job, women are earning about 20% less than their male counterparts. If women are hired because they’re the best for the job, why should they not be paid as much as a male in the same position? Women also use slut shaming as a way to control and put down other women. This technique is used in The Comparables as the characters vie for power over each other. Slut shaming is linked to sexual morality but also does not typically deal with actual sexual behavior. Instead it focuses on those with high status policing those with lower status. By calling someone a slut, one person is saying, “I would never do that,” in an attempt to raise their own moral status and lower the other’s.

Saying this play is feminist poses a problem. As I have said, feminism is an ugly word. This is not a play that will shove a message down your throats, but make you think about how we negotiate equality and femininity. I think this play can and should be enjoyed by all audiences, not just a feminist audience. The audience will enjoy all three characters’ witty banter but find a connection with at least one of the women. They are all sympathetic characters that the audience can relate to in some way. This play brings to light how far we’ve come since the first wave of feminism in the early 20th century and how much further we still have yet to go. I am honored to be the Production Assistant for this show. Please come out to the staged readings July 21st at 12pm and July 27th at 8pm. This is an event not to miss. Following the 8pm showing there will be a cocktail party where I would love to discuss your thoughts on the play.

Please visit…
…for more blogs on sexuality and gender through a biological, sociological, psychological, and cultural lens.

Friday, June 28, 2013

Setting the Stage for the Playwrights Festival

We are two weeks away and counting down to the arrival of our playwrights. They are preparing for 3 weeks of work with the 36thAnnual Bay Area Playwrights Festival, and things are cooking in the offices as we get ready for them.

Most people will never know about all the hard and yet joyous work that goes into setting the scene for the festival, but let's take a look behind the veil here. Right now, we’re…

  • Signing the leases on the playwrights’ gorgeous Victorian flat in the sunny Mission district of beautiful San Francisco...


  • Finalizing details for their retreat at the Black Mountain Retreat Center in relaxing Cazadero, CA...



  • Setting rehearsal schedules for all the plays at Thick House Theater and other local spaces...


  •  Gathering nationally known artists, including:
    Richard Montoya (of Culture Clash) and Founding Artistic Director of Sojourn Theatre in Portland, Michael Rohd to fill our panels and lead other special events...
Richard Montoya
Michael Rohd
  •  And FINALLY, mailing postcards and otherwise getting out the word as we prepare for ticket sales beginning . Go here to purchase!

Next week we reveal the faces of the office, and get an insider look into the lives and ambitions of Playwrights Foundations powerhouses, so keep checking back!